
- #MARBLES IN MARBLE BLAST ULTRA DOWNLOAD#
- #MARBLES IN MARBLE BLAST ULTRA MAC#
- #MARBLES IN MARBLE BLAST ULTRA WINDOWS#
Marble Blast Gold was later ported to Microsoft's XBOX console in 2005.
#MARBLES IN MARBLE BLAST ULTRA DOWNLOAD#
The game retailed for $14.99 it could also be purchased as a digital download from the eGames store. It was the base version of the game (as such, it did not include the Gold expansion pack however, it included one level from it: Dive!).
#MARBLES IN MARBLE BLAST ULTRA WINDOWS#
On June 24 th, 2003, the Windows version of Marble Blast received a retail release published by eGames known as Marble Blaster. On May 9 th, 2003, Marble Blast Gold, an expansion pack for the game, was released. The game went on to sell over 1,000 copies in 3 months, netting an estimated $15,000 in revenues by early March.
#MARBLES IN MARBLE BLAST ULTRA MAC#
A few weeks later, on January 16 th, 2003, a Mac port was released, followed by a Linux port on February 1 st. Soon thereafter, on December 13 th, the game launched on the GarageGames website as a Windows-only digital release, priced at $14.95. Marble Blast's demo was released in early December 2002. The game has native support for custom levels: these may be created using the in-game level editor, or created and imported from elsewhere, using programs such as Constructor, QuArK, and most recently, Blender. Each difficulty starts with one level unlocked, the next only being unlocked after successfully clearing the previous level. The Gold expansion pack adds another 28 advanced levels, bringing the total number of levels to 100. There are 72 levels to clear, in 3 difficulties: 24 beginner, 24 intermediate, and 24 advanced. Marble Blast Gold expands on this feature: it introduced Gold Times, a challenge to beat each level in a specific time limit, which is much smaller than the Qualify Time. The Time Travel power-up will freeze the timer for a short duration and allow the player to get better times. If the player finishes a level too late, then their time will be recorded however, the next level will not be unlocked until the Qualify Time is beaten. Many levels have Qualify Times: time limits for each mission. In order to combat these threats, many levels present the player with power-ups: special items that give the marble different powers, such as high jumps, incredible speed, slow falling, and more. The player may also have to solve small puzzles in order to reach the finish, many requiring the player to use these hazards to their advantage. In addition to this, there are many hazards which can get in the way of the player and knock them off: slippery terrain, landmines, industrial fans, oil slicks, and even pinball bumpers, just to name a few. The biggest threat to the player, however, is falling off the level. Some even require the player to collect a certain amount of gems before they are allowed to complete the level. Many levels have obstacles that must be overcome before they can be finished. The objective of the game is to complete each level as quickly as possible. The player also has control of the game's camera, which they may move around freely while moving the marble. Marble Blast's gameplay revolves around the player clearing each level with a marble they control, which may roll and jump.
